Progetto Hostel

Gespeichert von Bix am So., 28.06.2020 - 19:09

General Info


Progetto Hostel
Kurzzusammenfassung

Progetto Hostel is the tool through which students can acquire disciplinary skills in the environmental, territorial, urban planning, architectural, design, artistic, historical-literary, musical, graphic, digital, multimedia, etc.. and transversal organizational, social, ethical-civil skills. The active involvement of the students in terms of space design, exhibitions, workshops, communication, etc., constitutes the central didactic-pedagogical aspect of the initiative.

The Virtual Museum is a digital entity that shares some characteristics of the "traditional" museum and aims to complete, improve and increase the experience through forms of customization, interaction and content enrichment. In this case, the aim of the work is to make the Monumental Complex of Sant'Antonio accessible, collecting the material that concerns it under a new, more immediate and comprehensible look for the general public: the information is, in fact, usable both in the physical location of the exhibition and through smartphones, tablets and computers through the online portal.

 


Sprache
English
STEAM Disziplinen (MINKT)
Künste und Geisteswissenschaften
Lizenzen
CC BY-NC-SA

Audience and Educational Framework


Kompetenzen der Zielgruppe
Fähig
Bildungsniveau (EQF)
5
Altersstufe
14-99

Educational Details


Bildungsthema
Art, Architecture, Environment, Design
Beschreibung der Praxis

“Alternanza Scuola-Lavoro” is an innovative teaching method that consists of a period of theoretical training in the classroom and one of practical experience in the field in which you decide to carry out the alternation. This compulsory project aims to bring all the students of the last three years of high school to the world of work and to acquire useful experience for the search of the future job.

As part of the “Alternanza Scuola Lavoro”, the architectural complex of Sant'Antonio di Cagliari is the focus of the design through a series of creative and design workshops, according to different moments of sharing intentions and autonomous workshops that come together in a common project involving different subjects.


Dauer der Praxisdurchführung
2 Jahre
Schwierigkeitsgrad
Mittel
Pädagogische Nutzung
group work, curriculum

Lernergebnisse

https://www.progettohostel.it/progetto-asl-1/museo-virtuale/

 

https://www.progettohostel.it/home/eventi/monumenti-aperti-2017/

 

https://www.progettohostel.it/progetto-asl-1/museo-virtuale/monumenti-aperti/

 

https://www.progettohostel.it/progetto-asl-1/architettura/

 

https://www.progettohostel.it/progetto-asl-1/monumento/

 

Hostel restyling projects - Renewal of the design and look of the Hostel Marina di Cagliari.

After a year of design we started the first laboratories for the restyling of Hostel Marina.

 

The Design class of the Artistic Musical High School Foiso Fois in Cagliari, has elaborated the three-dimensional projects with the SketchUp program and the following image and video rendering elaborations with Light Up and kerkythea. Also within the SketchUp file were processed the "scenes" for the formation of the video, also usable in the Kubity application. This application also allows you to see the environments with the 3d viewer and in Augmented Reality.

 

https://www.progettohostel.it/progetto-asl-1/progetti-restyling/

 


Orientierung/ Fokus
Neue Fähigkeiten entwickeln
Art der Bereitstellung
Blended

Hardware/Software/Andere Quellen

Laboratory of Architecture and Design. Software for 3D models SketchUp PRO 19, render LightUp and Lumion. Kubity for immersive vitrual viewer Oculus Rift and HTC Vive. For Augmented Reality SketchUp and Kubity for 3D models, Metaverse and Aurasma.

Aurasma has been updated to "HP Reveal", a free app  that must be downloaded to your smartphone or tablet. 

Here the tutorial to access augmented reality content: 

https://www.progettohostel.it/progetto-asl-1/supporti-digitali/realt%C3%A0-aumentata/


Implementation

(where and how the practice was implemented)


Länder, wo das Angebot umgesetzt wurde
Italien
Rahmen/Framework/Organisation bei der es angewendet wurde
Artistic Musical High School Foiso Fois of Cagliari
Größe der Zielgruppe
80

Beschreibung, Bewertung und gewonnene Erkenntnisse

Conference Line b3 idea - All at iscol@ - line b3 idea Innovation Education and Learning

https://www.progettohostel.it/home/notizie/conferenza-idea-ar/

 

Seminar University of Cagliari - Cultural Heritage

https://www.progettohostel.it/home/eventi/seminari/

 

Ancient Hospital of Sant'Antonio di Cagliari - Reconstruction of the rooms in the XVIII century

https://www.progettohostel.it/progetto-asl-1/design/


Educational material/resources (file/URL) accompanying the practice


Lehrmaterial/Ressourcen
Hostel Project- Virtual Museum

Lizenz
CC BY-NC-SA
Bildungsressourcentyp
experiment
Interaktivitätstyp
gemischt
Sprache

Englisch

Weitere Kommentare zu dieser Ressource

Virtual Museum Hostel Project

More comments about this Resource

On the occasion of 2018 - European Year of Cultural Heritage, participants are invited to reflect on the theme of Europe as the world's largest intercultural laboratory - Europe Square.

 

The young people were able to live a simple but real experience of collaboration with professionals who work at the forefront of digital for cultural heritage.

 

https://www.progettohostel.it/home/eventi/scud-2018-1/

 

https://www.progettohostel.it/home/eventi/scud-2019/


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Englisch