SteamOnEdu Content

Bildungspraxis

Title Language STEAM discipline Published on Author Absteigend sortieren Comments Rate this Practice
Creating music with Sonic Pi EN Technologie, Künste und Geisteswissenschaften Di., 16.06.2020 - 17:23 Katrin_Schuberth 0

2 votes with an average rating of 5.

Internet of things in Aigio EL Wissenschaft, Technologie, Ingenieurswissenschaft, Mathematik Mi., 03.06.2020 - 13:45 adilalou 0

No votes have been submitted yet.

Marzo delle STEAM IT Wissenschaft, Technologie, Ingenieurswissenschaft Fr., 15.05.2020 - 01:25 simazzeo 0

No votes have been submitted yet.

Olimpiadi Problem Solving... No Problem! IT Technologie, Mathematik So., 24.05.2020 - 03:23 simazzeo 0

No votes have been submitted yet.

GoodNews not FakeNews IT Technologie, Künste und Geisteswissenschaften So., 24.05.2020 - 18:19 simazzeo 3

4 votes with an average rating of 4.5.

Bildungspolitik

Use 2 letter country code (e.g. GR, IT, RO)
Title Language Published on Authored by Absteigend sortieren Comments Rate this Policy
Activities of the Länder to strengthen mathematical, scientific and technical education DE Sa., 18.07.2020 - 16:23 Katrin_Schuberth 0

No votes have been submitted yet.

STEAM CURRICULUM - (STEAMonEDU 2020/2021 Blended Course Assignment) EN Mi., 22.09.2021 - 17:04 simazzeo 0

No votes have been submitted yet.

STE(A)M vertical and horizontal paths EN Do., 16.09.2021 - 23:37 ginapalumbo 0

2 votes with an average rating of 0.5.

STE(A)M curriculum in high school (StemonEdu 2020/2021 Blended Course Assignment)" EN Fr., 01.10.2021 - 00:27 OtiliaV 0

No votes have been submitted yet.

Proposal for the inclusion of STEAM education into the subject matter "Flexible Zone of Cross-thematic and Creative Activities" of the primary school EN Mo., 24.08.2020 - 13:16 panppap8 0

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