General Info
Coding in Scratch
Abstract
The Scratch platform allows learning an interactive programming language, develops computational thinking and can be taken from the programming concepts, practices and perspectives that they transpose in all aspects of life, in several disciplines and contexts.
License
CC BY-NC-SA
Audience and Educational Framework
Audience competence
Beginner
Age Range
8-12
Educational Details
Educational Subject
Informatics
Description of the practice
It is a tutorial in which with the help of the Scratch commands a student can also check his knowledge regarding the multiplication table.
Duration of practice realisation
1 hour
Difficulty
Easy
Learning Outcomes
- use of coding in Scratch
- use of decisional and repetitive commands
- creativity, collaborative and team working
- fun with coding in Scratch
Delivery mode
Online learning
Hardware/Software/Other Resources
Scratch
Implementation
(where and how the practice was implemented)
Country that was implemented
Romania
Framework/οrganization that was applied to
MATEI BASARAB HIGH SCHOOL, CRAIOVA, ROMANIA
Audience size
18
Description, evaluation and lessons learned
- Programming in Scratch
- Students come in contact with modern technologies.
- Students practice their creativity and critical thinking.
Educational material/resources (file/URL) accompanying the practice
Educational material/resources
Coding in Scratch
License
CC BY-NC-SA
Educational Resource Type
simulation
Interactivity Type
mixed
Language
Romanian
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