STEAMonEdu in Italy was kicked-off by the project partner Stati Generali dell’Innovazione joining the Repubblica Digitale project and proposing STEAMonEdu as a valuable initiative. Repubblica […]
Creative work, photography, crafts, drawing or visualizing sounds are activities associated with the visual and performing arts, music and literature. These promote competences such as […]
Teaching and learning in the virtual environment are powerful solutions for education, given the social distance imposed by the coronavirus. Classic study tools had to […]
The STEAMonEdu project consortium supports the STEM Discovery Campaign 2020 and, together with campaign organisers, invite other projects, organisations, libraries, schools, universities and youth clubs […]