SteamOnEdu Content

Bildungspraxis

Title Language STEAM discipline Published on Aufsteigend sortieren Author Comments Rate this Practice
Παραμυθένια μαθηματικά / Fairytale Mathematics (STEM) EL Künste und Geisteswissenschaften, Mathematik Di., 16.06.2020 - 10:35 GeorgiaPagania 1

2 votes with an average rating of 5.

Gamification during Covid-19 lockdown EN Wissenschaft, Mathematik So., 14.06.2020 - 10:18 ginapalumbo 0

4 votes with an average rating of 2.8.

Back to school: new approach to environmental education EN Wissenschaft Sa., 13.06.2020 - 21:55 ginapalumbo 0

No votes have been submitted yet.

Scratch. Processing the digits of a number EN Technologie Sa., 13.06.2020 - 10:46 grecudaniela 0

1 votes with an average rating of 5.

Create a Smart home with Calliope EN Wissenschaft, Technologie, Künste und Geisteswissenschaften Di., 09.06.2020 - 17:38 Katrin_Schuberth 9

10 votes with an average rating of 4.5.

Bildungspolitik

Use 2 letter country code (e.g. GR, IT, RO)
Title Language Published on Aufsteigend sortieren Authored by Comments Rate this Policy
Three-year training Offer plan in accordance with Law 107 of 13 July 2015 art.1 c.12 EN Di., 23.06.2020 - 20:22 MARTA VENTURELLA 0

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STEAMcat plan EN Mo., 22.06.2020 - 16:05 esther.subias@colectic.coop 0

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Bitbot program CA Mo., 22.06.2020 - 15:35 esther.subias@colectic.coop 0

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Bitbot Challenge 2020 CA Mo., 22.06.2020 - 15:06 esther.subias@colectic.coop 0

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"Erasmus+ Programme Guide, version 2, based on REGULATION (EU) No 1288/2013 OF THE EUROPEAN PARLIAMENT AND OF THE COUNCIL of 11 December 2013 establishing 'Erasmus+': the Union programme for education, training, youth and sport and repealing Decisions No EN Fr., 19.06.2020 - 16:51 barbara.quarta@all-digital.org 0

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