SteamOnEdu Content

Bildungspraxis

Title Language STEAM discipline Published on Author Absteigend sortieren Comments Rate this Practice
Creating music with Sonic Pi EN Technologie, Künste und Geisteswissenschaften Di., 16.06.2020 - 17:23 Katrin_Schuberth 0

2 votes with an average rating of 5.

Internet of things in Aigio EL Wissenschaft, Technologie, Ingenieurswissenschaft, Mathematik Mi., 03.06.2020 - 13:45 adilalou 0

No votes have been submitted yet.

Marzo delle STEAM IT Wissenschaft, Technologie, Ingenieurswissenschaft Fr., 15.05.2020 - 01:25 simazzeo 0

No votes have been submitted yet.

Olimpiadi Problem Solving... No Problem! IT Technologie, Mathematik So., 24.05.2020 - 03:23 simazzeo 0

No votes have been submitted yet.

GoodNews not FakeNews IT Technologie, Künste und Geisteswissenschaften So., 24.05.2020 - 18:19 simazzeo 3

4 votes with an average rating of 4.5.

Bildungspolitik

Use 2 letter country code (e.g. GR, IT, RO)
Title Language Published on Authored by Absteigend sortieren Comments Rate this Policy
Proposal for the inclusion of STE(A)M education in the institution of 'Educational Groups' at the Model and Experimental Schools EN Mo., 24.08.2020 - 23:02 panppap8 1

No votes have been submitted yet.

‘STEAM, IBSE, CBL approaches: european skills to discover, protect, enhance and promote our sustainable cultural Heritage for everyone’: EN Do., 23.09.2021 - 01:59 tamaramaio20 1

No votes have been submitted yet.

Digital Education Action Plan (2021-2027) - Resetting education and training for the digital age; EN Do., 22.10.2020 - 13:22 Tiziana 0

No votes have been submitted yet.

European Skills Agenda for sustainable competitiveness, social fairness and resilience EN Do., 22.10.2020 - 13:45 Tiziana 0

3 votes with an average rating of 1.7.

E-educational Policy EL Mo., 27.09.2021 - 22:16 rossiou 0

No votes have been submitted yet.