SteamOnEdu Content

Bildungspraxis

Title Language STEAM discipline Published on Author Comments Rate this Practice
Lion King goes STEAM - eTwinning project EL Wissenschaft, Technologie, Ingenieurswissenschaft, Mathematik Di., 06.04.2021 - 13:43 KapoglouVal 0

No votes have been submitted yet.

NBS and Hardy Plants for a Sustainable City EN Wissenschaft, Technologie, Künste und Geisteswissenschaften Di., 06.04.2021 - 12:09 sskiada 4

3 votes with an average rating of 3.4.

e-Αιμοδότες | Σύστημα πληροφόρησης και άμεσης ειδοποίησης αναγκών αιμοδοσίας EL Wissenschaft, Technologie, Ingenieurswissenschaft, Künste und Geisteswissenschaften So., 04.04.2021 - 22:49 robotics 0

1 votes with an average rating of 5.

Stengthening European Cultural Heritage through STEAM EN Wissenschaft, Technologie, Ingenieurswissenschaft, Künste und Geisteswissenschaften, Mathematik So., 04.04.2021 - 22:25 lazmoisiades 0

No votes have been submitted yet.

Devised Space 2020 EL Wissenschaft, Künste und Geisteswissenschaften So., 04.04.2021 - 22:27 olgal 0

1 votes with an average rating of 4.

Bildungspolitik

Use 2 letter country code (e.g. GR, IT, RO)
Title Language Published on Authored by Comments Rate this Policy Absteigend sortieren
Bitbot program CA Mo., 22.06.2020 - 15:35 esther.subias@colectic.coop 0

No votes have been submitted yet.

Elements in briefs EN Do., 09.07.2020 - 13:18 MARTA VENTURELLA 0

1 votes with an average rating of 3.

STEAM CURRICULUM - (STEAMonEDU 2020/2021 Blended Course Assignment) EN Mi., 22.09.2021 - 17:04 simazzeo 0

No votes have been submitted yet.

E-educational Policy EL Mo., 27.09.2021 - 22:16 rossiou 0

No votes have been submitted yet.

STE(A)M curriculum in high school (StemonEdu 2020/2021 Blended Course Assignment)" EN Fr., 01.10.2021 - 00:27 OtiliaV 0

No votes have been submitted yet.