STEAMonEdu in Italy was kicked-off by the project partner Stati Generali dell’Innovazione joining the Repubblica Digitale project and proposing STEAMonEdu as a valuable initiative. Repubblica […]
Kreativ arbeiten, Fotografieren, Handwerkern, Zeichnen oder Töne visualisieren sind Aktivitäten, die mit den bildenden und darstellenden Künsten, Musik und Literatur in Verbindung gebracht werden. Diese […]
Teaching and learning in the virtual environment are powerful solutions for education, given the social distance imposed by the coronavirus. Classic study tools had to […]
The STEAMonEdu project consortium supports the STEM Discovery Campaign 2020 and, together with campaign organisers, invite other projects, organisations, libraries, schools, universities and youth clubs […]