SteamOnEdu Content

Bildungspraxis

Title Language STEAM discipline Published on Author Comments Absteigend sortieren Rate this Practice
Minecraft voyage EN Technologie Mi., 20.05.2020 - 15:50 evladescu 0

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Playing in our cities (STEAM oriented) (έργο eTwinning) EN Technologie, Ingenieurswissenschaft, Künste und Geisteswissenschaften Fr., 22.05.2020 - 16:47 ekounavi 0

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DEMO - ONLY FOR TUTORING - Playing in our cities (STEAM oriented) (έργο eTwinning) - EL Technologie, Ingenieurswissenschaft, Künste und Geisteswissenschaften Fr., 22.05.2020 - 18:24 papspyr 0

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Olimpiadi Problem Solving... No Problem! IT Technologie, Mathematik So., 24.05.2020 - 03:23 simazzeo 0

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A message from the past IT Wissenschaft, Technologie So., 24.05.2020 - 20:08 simazzeo 0

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Bildungspolitik

Use 2 letter country code (e.g. GR, IT, RO)
Title Language Published on Authored by Comments Absteigend sortieren Rate this Policy
Proposal for the inclusion of STEAM education into the subject matter "Flexible Zone of Cross-thematic and Creative Activities" of the primary school EN Mo., 24.08.2020 - 13:16 panppap8 0

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Digital Education Action Plan (2021-2027) - Resetting education and training for the digital age; EN Do., 22.10.2020 - 13:22 Tiziana 0

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European Skills Agenda for sustainable competitiveness, social fairness and resilience EN Do., 22.10.2020 - 13:45 Tiziana 0

3 votes with an average rating of 1.7.

CRED “Relevant Curriculum, Open education for all” RO Mi., 18.11.2020 - 14:15 cornelia.popescu 0

3 votes with an average rating of 3.7.

STE(A)M vertical and horizontal paths EN Do., 16.09.2021 - 23:37 ginapalumbo 0

2 votes with an average rating of 0.5.