SteamOnEdu Content

Bildungspraxis

Title Language STEAM discipline Published on Author Absteigend sortieren Comments Rate this Practice
Gamification during Covid-19 lockdown EN Wissenschaft, Mathematik So., 14.06.2020 - 10:18 ginapalumbo 0

4 votes with an average rating of 2.8.

IL DIGITALE AL FEMMINILE IT Wissenschaft, Technologie, Mathematik Fr., 19.06.2020 - 09:25 Maria 0

No votes have been submitted yet.

Maria Sibylla Merian IT Wissenschaft, Technologie, Künste und Geisteswissenschaften Do., 16.07.2020 - 23:31 Maria 0

No votes have been submitted yet.

Visions of the future / science fiction (STEΑM oriented) EN Ingenieurswissenschaft, Künste und Geisteswissenschaften Di., 19.05.2020 - 20:34 ekounavi 8

7 votes with an average rating of 5.

Playing in our cities (STEAM oriented) (έργο eTwinning) EN Technologie, Ingenieurswissenschaft, Künste und Geisteswissenschaften Fr., 22.05.2020 - 16:47 ekounavi 0

No votes have been submitted yet.

Bildungspolitik

Use 2 letter country code (e.g. GR, IT, RO)
Title Language Published on Authored by Absteigend sortieren Comments Rate this Policy
Bitbot Challenge 2020 CA Mo., 22.06.2020 - 15:06 esther.subias@colectic.coop 0

No votes have been submitted yet.

Bitbot program CA Mo., 22.06.2020 - 15:35 esther.subias@colectic.coop 0

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STEAMcat plan EN Mo., 22.06.2020 - 16:05 esther.subias@colectic.coop 0

No votes have been submitted yet.

Elements in briefs EN Do., 09.07.2020 - 13:18 MARTA VENTURELLA 0

1 votes with an average rating of 3.

Three-year training Offer plan in accordance with Law 107 of 13 July 2015 art.1 c.12 EN Di., 23.06.2020 - 20:22 MARTA VENTURELLA 0

No votes have been submitted yet.