SteamOnEdu Content

Educational Practices

Title Language STEAM discipline Published on Author Sort descending Comments Rate this Practice
Gamification during Covid-19 lockdown EN Science, Mathematics Sun, 14/06/2020 - 10:18 ginapalumbo 0

4 votes with an average rating of 2.8.

IL DIGITALE AL FEMMINILE IT Science, Technology, Mathematics Fri, 19/06/2020 - 09:25 Maria 0

No votes have been submitted yet.

Maria Sibylla Merian IT Science, Technology, Arts Thu, 16/07/2020 - 23:31 Maria 0

No votes have been submitted yet.

Visions of the future / science fiction (STEΑM oriented) EN Engineering, Arts Tue, 19/05/2020 - 20:34 ekounavi 8

7 votes with an average rating of 5.

Playing in our cities (STEAM oriented) (έργο eTwinning) EN Technology, Engineering, Arts Fri, 22/05/2020 - 16:47 ekounavi 0

No votes have been submitted yet.

Educational Policies

Use 2 letter country code (e.g. GR, IT, RO)
Title Language Published on Authored by Sort descending Comments Rate this Policy
Proposal for the inclusion of STE(A)M education in the institution of 'Educational Groups' at the Model and Experimental Schools EN Mon, 24/08/2020 - 23:02 panppap8 1

No votes have been submitted yet.

‘STEAM, IBSE, CBL approaches: european skills to discover, protect, enhance and promote our sustainable cultural Heritage for everyone’: EN Thu, 23/09/2021 - 01:59 tamaramaio20 1

No votes have been submitted yet.

Digital Education Action Plan (2021-2027) - Resetting education and training for the digital age; EN Thu, 22/10/2020 - 13:22 Tiziana 0

No votes have been submitted yet.

European Skills Agenda for sustainable competitiveness, social fairness and resilience EN Thu, 22/10/2020 - 13:45 Tiziana 0

3 votes with an average rating of 1.7.

E-educational Policy EL Mon, 27/09/2021 - 22:16 rossiou 0

No votes have been submitted yet.