Playing in our cities (STEAM oriented) (έργο eTwinning)

Postat de ekounavi la Vin, 05/22/2020 - 16:10

General Info


Playing in our cities (STEAM oriented) (έργο eTwinning)
Abstract

An attempt was made for an experiential approach to the lesson of Ancient Greek tragedy. Dramatization of small texts of ancient theater works took place at the Roman Odeum of Patras (Aeschylus’ Prometheus Desmotis, Euripides’ Trojan Women, Sophocles’ Antigone, Aristophanes Ecclesiazouses and Wealth). The process of voting, selecting, and awarding the winner of the dramatic games was also simulated. Also, machines of the ancient theater were made and decorated ("deus ex machina" and "periaktoi"). These machines worked in two ways: with traditional ancient technology and with modern technology through programming an Arduino S4A set...

Έγινε προσπάθεια για βιωματική προσέγγιση του μαθήματος της Αρχαίας ελληνικής τραγωδίας. Πραγματοποιήθηκε δραματοποίηση μικρών αποσπασμάτων έργων αρχαίου θεάτρου στο χώρο του Ρωμαϊκού Ωδείου της Πάτρας (Προμηθεύς Δεσμώτης Αισχύλου, Τρωάδες Ευριπίδη, Αντιγόνη Σοφοκλή, Εκκλησιάζουσες και  Πλούτος Αριστοφάνη). Επίσης έγινε προσομοίωση της διαδικασίας ψηφοφορίας, επιλογής και βράβευσης του  νικητή των δραματικών αγώνων. Ακόμα, κατασκευάστηκαν και διακοσμήθηκαν μηχανήματα του αρχαίου θεάτρου («από μηχανής θεός» και «περίακτοι»). Οι μηχανές αυτές  λειτούργησαν με δύο τρόπους: με την παραδοσιακή αρχαία τεχνολογία και με την σύγχρονη τεχνολογία μέσω προγραμματισμού ενός σετ Arduino S4A …


Limba
English
Disciplina STEAM
Tehnologie
Inginerie
Arte
Licență
CC BY-NC-SA

Audience and Educational Framework


Competența publicului
Capabil
Interval de vârstă
14-18

Educational Details


Subiect educațional
Literature, Informatics, Physics
Descrierea practicii

An attempt was made for an experiential approach to the lesson of Ancient Greek tragedy. A dramatization of small texts of ancient theater works took place at the Roman Odeum of Patras (Aeschylus’ Prometheus Desmotis, Euripides’ Trojan Women, Sophocles’ Antigone, Aristophanes Ecclesiazouses and Wealth). The process of voting, selecting, and awarding the winner of the dramatic games was also simulated. Also, machines of the ancient theater were made and decorated ("deus ex machina" and "periaktoi"). These machines worked in two ways: with traditional ancient technology and with modern technology through programming an Arduino S4A set...

 

Teacher collaboration: Ioanna Strepelia, Panagiotis Gakis, Evagelia Kounavi

Έγινε προσπάθεια για βιωματική προσέγγιση του μαθήματος της Αρχαίας ελληνικής τραγωδίας. Πραγματοποιήθηκε δραματοποίηση μικρών αποσπασμάτων έργων αρχαίου θεάτρου στο χώρο του Ρωμαϊκού Ωδείου της Πάτρας (Προμηθεύς Δεσμώτης Αισχύλου, Τρωάδες Ευριπίδη, Αντιγόνη Σοφοκλή, Εκκλησιάζουσες και  Πλούτος Αριστοφάνη). Επίσης έγινε προσομοίωση της διαδικασίας ψηφοφορίας, επιλογής και βράβευσης του  νικητή των δραματικών αγώνων. Ακόμα, κατασκευάστηκαν και διακοσμήθηκαν μηχανήματα του αρχαίου θεάτρου («από μηχανής θεός» και «περίακτοι»). Οι μηχανές αυτές  λειτούργησαν με δύο τρόπους: με την παραδοσιακή αρχαία τεχνολογία και με την σύγχρονη τεχνολογία μέσω προγραμματισμού ενός σετ Arduino S4A …

 


Durata
3 luni
Dificultate
Mediu
Utilizare educațională
group work, curriculum

Rezultatele învăţării

Computing skills;

An experiential approach to the lesson of Ancient Greek theater;

Dramatic skills;

Understanding of the Ancient Theater’s role in Greek society


Mod de livrare
Învățare față în față


Implementation

(where and how the practice was implemented)


Țara care a fost implementată
Grecia
Organizația căreia i s-a aplicat
Experimental Senior-High School of Patras
Dimensiunea audienței
30

Evaluare și lecții învățate

They learn how technology is changing the way traditional machines are handled

They understand the role of Ancient Greek Theater in Greek society through playing roles (for the participating students and through the hidden treasure game for the online participating students).


Educational material/resources (file/URL) accompanying the practice


Material/resurse educaționale
Visions of the future / science fiction (STEΑM oriented) ( eTwinning project)
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