Maria Sibylla Merian

Gespeichert von Maria am Do., 16.07.2020 - 23:25

General Info


Maria Sibylla Merian
Kurzzusammenfassung

This educational scenario addresses the issue of women in science, and in particular the figure of: Maria Sibylla Merian. The scientist's story is used as a stimulus to encourage class discussion about the female condition and differences with today's society. Through Europeana, pupils view Merian's work.

At the end of the course pupils are invited to produce a short film or a presentation to illustrate to their peers.

This learning scenario was developed during the Italian version of the online course "Europeana in the classroom: building 21st century skills with digital cultural heritage". The course aimed to improve teachers' understanding of cultural heritage in order to integrate it efficiently into their lessons and practices.


Sprache
Italian
STEAM Disziplinen (MINKT)
Wissenschaft
Technologie
Künste und Geisteswissenschaften
Science Area/Topic
Biology
LA VITA DI ALCUNE DONNE LEGATE AL MONDO SCIENTIFCO
Art Area/Topic
Language Arts
Fine arts
Schlüsselbegriffe
Lizenzen
CC BY-NC-SA

Audience and Educational Framework


Zielgruppe
Pädagoge
Lerner
Author
Eltern, Bibliothekar
Student
Kompetenzen der Zielgruppe
Beginner
Bildungsniveau (EQF)
8
Altersstufe
13-99
Bildungs-/ Trainingsrahmen
Weiterführende Schule

Educational Details


Bildungsthema
Biology, Art, Botany
Beschreibung der Praxis

Guided discussion: analysis of the female situation related to the era in which the scientist lived. Comparison with the current situation.

Reading the life of the scientist: deepening of life, of the historical period, of the sciences and technology of the period.

Deepening of his works and his popularization.

Summary of your ideas in relation to the insights with 140 characters (Tweet)

Training of work groups (3-4 students) and assignment of delivery roles for the final paper.

Creation of a presentation or trailer that talks about Merian's life and work

Event planning for the dissemination of the works: event / event within the school open to peers and parents

Peer evaluation

 

Modules
Module 1: Europeana: Transforming Education with Digital Culture
Module 2: Search and use Europeana collections to teach your subject matter
Module 3: Explore Europeana teaching tools and resources
Module 4: Design learning scenarios with Europeana content and resources
Module 5: Evaluate heritage lessons: towards 21st century skills

 


Dauer der Praxisdurchführung
4 Stunden - 30 Minuten
Schwierigkeitsgrad
Leicht
Pädagogische Nutzung
group work,

Lernergebnisse

In this MOOC, participants:

-Understand why it is important to integrate European cultural heritage into education
-Learn how to use Europeana collections to teach their subjects
-Learn how to navigate the Europeana collections website
-Explore and get familiar with Europeana apps, tools and materials
-Learn how to carry out learning activities using Europeana resources.


Orientierung/ Fokus
Neues Wissen aneignen
Neue Fähigkeiten entwickeln
Haltung erlangen
Learners acquire the fun of gaming computer games in a group. Further they are confronted directly with the different developmen
Life long learning, students awareness about what they know and what they're able to do
Art der Bereitstellung
Präsenzlernen

Hardware/Software/Andere Quellen

A4 sheets, notebooks, A4 drawing books, pens, markers, crayons, sheets; PC, device, LIM


Implementation

(where and how the practice was implemented)


Länder, wo das Angebot umgesetzt wurde
Italien
Rahmen/Framework/Organisation bei der es angewendet wurde
middle school
Größe der Zielgruppe
10


Educational material/resources (file/URL) accompanying the practice


Lehrmaterial/Ressourcen
Project

Lizenz
CC BY-NC-SA
Bildungsressourcentyp
lecture
Interaktivitätstyp
gemischt
Sprache

Italian

Bildungsressourcen-Datei

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