16 EU Code Week activities to inspire your next lesson in coding

Inviato da domar68 il Mar, 19/05/2020 - 12:18

General Info


16 EU Code Week activities to inspire your next lesson in coding
Abstract

My involvement in the EU Code Week campaign was a real challenge. I carried out different activities with pupils, students and teachers, starting with meetings, in the classroom and laboratories, and continuing with workshops organized in a conference, in the festivities room of a high school, at the university or in a regular meeting with teachers for exchange of experiences.


Lingua
English
Disciplina STEAM
Scienza
Tecnologia
Matematica
Termini chiave
Licenza
CC BY-NC-SA
Autore della pratica
N/A
Occupazione dell'autore
N/A
Organizzazione dell'autore
N/A

Audience and Educational Framework


Competenza del pubblico
Principiante
Livello di istruzione (EQF)
1
Fascia d'età
6-11

Educational Details


Materia scolastica
STEAM
Descrizione della pratica

 

Because my pupils, the students from the university or the professors I worked had no longer carried out coding activities, I started by stimulating their interest with unplugged activities like:

• "Robot and programmer" - a student is blindfolded and his movements are coordinated by another student according to the CodyRoby game model;

• “Find the way home!” - a competition between students, in teams, in which each team draws orientation arrows between two points, on the shortest way;

and I continued with online activities from Scratch:mit:edu, Micro:bit and fom code.org.

More inspiration in the link below.


Durata
4 mesi
Difficoltà
Facile
Uso educativo
group work

Risultati dell'apprendimento

If only some of the activities suggested by me can become sources of inspiration for other colleagues and if they will have fun with their students, or children at home, or in the classroom, and thus learn notions of programming, then it means that my mission has been fulfilled.

 


Modalità di consegna
Apprendimento in presenza

Hardware / Software / Otros recursos

computers, codding worksheets


Implementation

(where and how the practice was implemented)


Paese che è stato implementato
Romania
Organizzazione a cui è stato applicato
National College of Art”Octav Bancila”
Dimensione del pubblico
30

Valutazione e lezioni apprese

Each of the 7 meetings were received with great enthusiasm by the participants, due to the ingenuity, novelty and due to the way in which these unplugged and online activities can be implemented and adapted to the requirements of the student body.


Educational material/resources (file/URL) accompanying the practice


Materiale didattico/risorse
Math

License
CC BY-NC-SA
Educational Resource Type
exercise
Interactivity Type
active
Language

Inglese

Educational Resource File
Allegato Dimensione
Calcul coding.doc 205.5 KB

Math2

License
CC BY-NC-SA
Educational Resource Type
exercise
Interactivity Type
active
Language

Inglese

Educational Resource File
Allegato Dimensione
START binary game.doc 373.5 KB

Sotron

License
CC BY-NC-SA
Educational Resource Type
exercise
Interactivity Type
active
Language

Inglese

Educational Resource File
Allegato Dimensione
hop scotch coding.doc 770.5 KB

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